Responsibilities Define and drive the visual and technical quality bar for all shaders and materials in the project. Establish a shader and material pipeline optimized for both high…
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Responsibilities Drive Lighting Quality & Vision Help define and execute the lighting vision in alignment with the game’s art direction. Set and maintain lighting standards and best practices…
Responsibilities Advance, modify, and optimize Unreal Engine 5's stock rendering pipeline to meet strict performance and artistic demands. Partner closely with the Lighting Team, Environment Art teams, and…