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Lead Technical Artist – Shaders

Hangar 13 / 2K

Brighton & Hove

Hangar 13 / 2K is recruiting for the role of Lead Technical Artist – Shaders. Lead shader and material work for an Unreal Engine 5 project, setting standards for visual and technical quality while balancing fidelity with real-time performance. The role also involves leading and mentoring others, coordinating with artists and technical teams, and working with external partners.

Role details

  • Location: Brighton & Hove

What you’ll do

  • Set the quality bar for shaders and materials across the project.
  • Build a shader and material pipeline for visual fidelity and real-time performance.
  • Research advanced Unreal Engine 5 rendering features to improve material systems.
  • Work with the Art Director so materials support the game's art direction and style.
  • Create reusable and performant shaders and materials.
  • Develop materials for characters, environments, weapons, FX and cinematics.
  • Work with lighting and rendering teams on believable surfaces under dynamic lighting.
  • Manage, mentor and review the work of shader and material artists.

What they’re looking for

  • You need at least 7 years of games industry experience and 2 shipped AAA titles.
  • You need experience as a Senior or Lead Shader or Material Artist on a large project.
  • You need expert Unreal Engine 5 material and rendering skills.
  • You need strong knowledge of PBR workflows and material authoring.
  • You need hands-on experience with Lumen, Nanite and virtual texturing in UE5.
  • You need to balance visual quality with performance.
  • You need leadership, mentoring and cross-discipline collaboration skills.

Additional role information

  • Experience with procedural material workflows is highly desirable.
  • Knowledge of HLSL or shader programming is highly desirable.
  • Familiarity with real-time ray tracing and cinematic rendering in UE5 is highly desirable.
  • Passion for new rendering techniques and industry trends is highly desirable.

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Lead Technical Artist – Shaders
Company
Hangar 13 / 2K Original listing
Work modeNot specified
SalaryNot specified
Closing dateOpen until filled